174 lines
4.6 KiB
JavaScript
Executable File
174 lines
4.6 KiB
JavaScript
Executable File
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import React, { PropTypes } from 'react'
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export default class Parallax extends React.Component{
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constructor(props) {
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super(props);
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this._loading = false
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this._loaded = false
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this.state = {
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scrollTop: 0,
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windowWidth: 0,
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windowHeight: 0,
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canvas: {
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width: 0,
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height: 0
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},
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image: {},
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loading: false,
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url: false
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}
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// we need to manually bind this as eventListener doesn't work with anonymous functions
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this.handleResize = this.handleResize.bind(this);
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this.handleScroll = this.handleScroll.bind(this);
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}
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componentDidMount(){
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this._mounted = true
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window.addEventListener("resize", this.handleResize);
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window.addEventListener("scroll", this.handleScroll);
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if( this.props.image ){
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this._loading = true
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this.setState({ url: this.props.image, image: false, loading: true })
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this.loadImage( this.props.image )
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.then(
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response => {
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if( this._mounted ){
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this._loading = false
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this._loaded = true
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this.setState({ url: this.props.image, image: response, loading: false })
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this.updateCanvas( response )
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}
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}
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)
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}
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}
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componentWillUnmount(){
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this._mounted = false
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window.removeEventListener("resize", this.handleResize);
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window.removeEventListener("scroll", this.handleScroll);
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}
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componentWillReceiveProps( nextProps ){
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if( ( !this.state.url || nextProps.image != this.state.url ) && !this._loading && nextProps.image ){
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this._loading = true
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this.setState({ url: nextProps.image, image: false, loading: true })
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this.loadImage( nextProps.image )
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.then(
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response => {
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if( this._mounted ){
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this._loading = false
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this._loaded = true
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this.setState({ url: nextProps.image, image: response, loading: false })
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this.updateCanvas( response )
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}
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}
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)
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}
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}
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handleResize(e){
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if( this._loaded ){
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this.updateCanvas( this.state.image );
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}
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}
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handleScroll(e){
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// this DOES work, but is in no way high-performing and only on Firefox
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if( this._loaded ){
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this.setState(
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{ scrollTop: window.scrollY },
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this.updateCanvas( this.state.image )
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)
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}
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}
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loadImage( url ){
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return new Promise( (resolve, reject) => {
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var imageObject = new Image();
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imageObject.src = url;
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imageObject.onload = function(){
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var image = {
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width: imageObject.naturalWidth,
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height: imageObject.naturalHeight,
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original_width: imageObject.naturalWidth,
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original_height: imageObject.naturalHeight,
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object: imageObject
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}
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resolve( image )
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}
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})
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}
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updateCanvas( image ){
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var canvasWidth = $('.parallax').outerWidth();
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var canvasHeight = $('.parallax').outerHeight();
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if( this.state.canvas.width != canvasWidth || this.state.canvas.height != canvasHeight ){
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this.setState({
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canvas: {
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width: canvasWidth,
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height: canvasHeight
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}
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})
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}
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this.renderCanvas( image );
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}
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renderCanvas( image = false ){
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if (!image) return null
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let self = this;
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var canvasDOM = document.getElementById('parallax-canvas');
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var context = canvasDOM.getContext('2d');
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// zoom image to fill canvas, widthwise
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if( image.width < this.state.canvas.width || image.width > this.state.canvas.width ){
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var scale = this.state.canvas.width / image.width;
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image.width = image.width * scale;
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image.height = image.height * scale;
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}
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// now check for fill heightwise, and zoom in if necessary
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if( image.height < this.state.canvas.height ){
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var scale = this.state.canvas.height / image.height;
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image.width = image.width * scale;
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image.height = image.height * scale;
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}
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// figure out where we want the image to be, based on scroll position
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var percent = Math.round( self.state.scrollTop / this.state.canvas.height * 100 );
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var position = Math.round( (this.state.canvas.height / 2) * (percent/100) ) - 100;
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image.x = ( this.state.canvas.width / 2 ) - ( image.width / 2 );
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image.y = ( ( this.state.canvas.height / 2 ) - ( image.height / 2 ) ) + ( ( percent / 100 ) * 100);
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// actually draw the image on the canvas
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context.drawImage(image.object, image.x, image.y, image.width, image.height)
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// now update our component
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self.setState({ image: image });
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}
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render(){
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return (
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<div className="parallax">
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<canvas
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id="parallax-canvas"
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className={ !this.state.loading ? 'loaded' : null }
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width={this.state.canvas.width}
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height={this.state.canvas.height}>
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</canvas>
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</div>
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);
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}
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} |