Files
Iris/src/js/components/TrackList.js
2017-05-22 08:17:40 +12:00

394 lines
9.8 KiB
JavaScript
Executable File

import React, { PropTypes } from 'react'
import { connect } from 'react-redux'
import { bindActionCreators } from 'redux'
import FontAwesome from 'react-fontawesome'
import Track from './Track'
import ContextMenuTrigger from './ContextMenuTrigger'
import * as helpers from '../helpers'
import * as mopidyActions from '../services/mopidy/actions'
import * as uiActions from '../services/ui/actions'
class TrackList extends React.Component{
constructor(props) {
super(props)
this.state = {
tracks: [],
last_selected_track: false
}
this._touching = false
this.handleKeyUp = this.handleKeyUp.bind(this)
}
componentWillMount(){
window.addEventListener("keyup", this.handleKeyUp, false);
}
componentWillUnmount(){
window.removeEventListener("keyup", this.handleKeyUp, false);
}
componentDidMount(){
this.setState({ tracks: this.keyifyTracks(this.props.tracks, true) })
}
componentWillReceiveProps(nextProps){
this.setState({ tracks: this.keyifyTracks(nextProps.tracks) });
}
/**
* Figure out if our click/touch event is valid and we can act accordingly
*
* @param e = event obj
* @return string
**/
triggerType(e){
var target = $(e.target)
// Wide screen, so no worries
if ($(window).width() > 800){
return 'default'
} else if (target.is('.state-icon') || target.closest('.state-icon').length > 0){
return 'mobile'
}
return false
}
handleKeyUp(e){
if( this.selectedTracks().length <= 0 ) return;
switch(e.keyCode){
case 13: // enter
this.playTracks();
break;
case 46: // delete
this.removeTracks();
break;
}
}
handleTouchStart(e,index){
this._touching = true
}
handleTouchEnd(e,index){
this._touching = false
this.handleMouseDown(e,index)
// Prevent any event bubbling. This prevents clicks and mouse events
// from also being fired
e.preventDefault()
}
handleDoubleClick(e,index){
if (this.props.context_menu) this.props.uiActions.hideContextMenu()
this.playTracks()
}
handleMouseDown(e,index){
if (this.props.context_menu) this.props.uiActions.hideContextMenu()
// Regular clicking an un-selected element
// This selects the track before we potentially drag
switch (this.triggerType(e)){
case 'mobile':
// simple toggle
var tracks = this.state.tracks
tracks[index].selected = !tracks[index].selected
this.setState({tracks: tracks, last_selected_track: index})
break
case 'default':
if (!this.state.tracks[index].selected && !this.isRightClick(e) && !e.ctrlKey){
this.toggleTrackSelections(e, index)
}
break
}
var selected_tracks = this.selectedTracks()
this.props.uiActions.dragStart( e, this.props.context, this.props.uri, selected_tracks, this.tracksIndexes(selected_tracks) )
}
handleMouseUp(e,index){
if (this.triggerType(e) == 'default'){
// right-clicking on an un-highlighted track
if (!this.state.tracks[index].selected && this.isRightClick(e)){
this.toggleTrackSelections(e, index)
// selected track, regular click
}else if (this.state.tracks[index].selected && !this.isRightClick(e)){
this.toggleTrackSelections(e, index)
// ctrl key
} else if(e.ctrlKey){
this.toggleTrackSelections(e, index)
}
if (this.props.dragger && this.props.dragger.active){
// if this tracklist handles sorting, handle it
if (typeof(this.props.reorderTracks) !== 'undefined'){
var indexes = this.props.dragger.victims_indexes
return this.props.reorderTracks( indexes, index )
}
}
}
}
handleContextMenu(e, native_event = true){
// Only enable direct context menu events in default (desktop) view
// This prevents tap-and-hold functionality
if (native_event && this.triggerType(e) != 'default'){
return false
}
var selected_tracks = this.selectedTracks()
var data = {
e: e,
context: (this.props.context ? this.props.context+'-track' : 'track'),
tracklist_uri: (this.props.uri ? this.props.uri : null),
items: selected_tracks,
uris: helpers.asURIs(selected_tracks),
indexes: this.tracksIndexes(selected_tracks)
}
this.props.uiActions.showContextMenu(data)
if (!native_event){
this.deselectAllTracks()
this.setState({edit_mode: false})
}
}
toggleTrackSelections(e,index){
var tracks = this.state.tracks
var last_selected_track = this.state.last_selected_track
if( e.ctrlKey ){
if (tracks[index].selected){
tracks[index].selected = false
} else {
tracks[index].selected = true
last_selected_track = index
}
}else if( e.shiftKey ){
if( this.state.last_selected_track < index ){
var start = this.state.last_selected_track
var end = index
}else{
var start = index
var end = this.state.last_selected_track
}
if (start !== false && end !== false){
for( var i = start; i <= end; i++ ){
tracks[i].selected = true
last_selected_track = index
}
}
}else{
for( var i = 0; i < tracks.length; i++ ){
tracks[i].selected = false
}
tracks[index].selected = true
last_selected_track = index
}
this.setState({ tracks: tracks, last_selected_track: last_selected_track })
}
deselectAllTracks(){
var tracks = this.props.tracks
for (var i = 0; i < tracks.length; i++){
tracks[i].selected = false
}
this.setState({tracks: tracks})
}
isRightClick(e){
if( 'which' in e )
return e.which == 3
if( 'button' in e )
return e.button == 2
return false
}
keyifyTracks(tracks, deselect = false){
for( var i = 0; i < tracks.length; i++ ){
var new_properties = {
key: i+'_'+tracks[i].uri
}
if (deselect){
new_properties.selected = false
}
tracks[i] = Object.assign(
{},
tracks[i],
new_properties
)
}
return tracks
}
selectedTracks(){
if (!this.state.tracks || this.state.tracks.length <= 0){
return []
} else {
function isSelected( track ){
return ( typeof(track.selected) !== 'undefined' && track.selected );
}
return this.state.tracks.filter(isSelected)
}
}
tracksIndexes(tracks){
var indexes = []
for( var i = 0; i < tracks.length; i++ ){
indexes.push( this.props.tracks.indexOf(tracks[i]))
}
return indexes
}
playTracks(){
var tracks = this.selectedTracks();
// if we've got a specific action, run it
if( typeof(this.props.playTracks) !== 'undefined' ){
return this.props.playTracks( tracks );
}
// default to playing a bunch of uris
var uris = [];
for( var i = 0; i < tracks.length; i++ ){
uris.push( tracks[i].uri )
}
return this.props.mopidyActions.playURIs( uris, this.props.uri )
}
removeTracks(){
// if this tracklist handles removal, handle it
if( typeof(this.props.removeTracks) !== 'undefined' ){
var tracks = this.selectedTracks();
var tracks_indexes = this.tracksIndexes(tracks);
return this.props.removeTracks( tracks_indexes );
}
// by default, do nothing
}
renderHeader(){
if( this.props.noheader ) return null
switch (this.props.context){
case 'history':
return (
<div className="list-item header track">
<span className="col name">Name</span>
<span className="col source">Source</span>
<span className="col played_at">Started playing</span>
</div>
)
break
case 'queue':
return (
<div className="list-item header track">
<span className="col name">Name</span>
<span className="col artists">Artists</span>
<span className="col album">Album</span>
<span className="col added">Added by</span>
<span className="col duration">Length</span>
</div>
)
break
default:
return (
<div className="list-item header track">
<span className="col name">Name</span>
<span className="col artists">Artists</span>
<span className="col album">Album</span>
<span className="col duration">Length</span>
</div>
)
}
}
render(){
if( !this.state.tracks || Object.prototype.toString.call(this.state.tracks) !== '[object Array]' ) return null
let self = this;
var className = 'list track-list '+this.props.context
if (this.props.className){
className += ' '+this.props.className
}
return (
<div className={className}>
{ this.renderHeader() }
{
this.state.tracks.map(
(track, index) => {
return <Track
show_source_icon={this.props.show_source_icon}
key={track.key}
track={track}
context={this.props.context}
handleDoubleClick={e => self.handleDoubleClick(e, index)}
handleMouseUp={e => self.handleMouseUp(e, index)}
handleMouseDown={e => self.handleMouseDown(e, index)}
handleTouchStart={e => self.handleTouchStart(e, index)}
handleTouchEnd={e => self.handleTouchEnd(e, index)}
handleContextMenu={e => self.handleContextMenu(e)} />
}
)
}
{this.selectedTracks().length > 0 ? <ContextMenuTrigger onTrigger={e => this.handleContextMenu(e, false)} /> : null}
</div>
);
}
}
/**
* Export our component
*
* We also integrate our global store, using connect()
**/
const mapStateToProps = (state, ownProps) => {
return {
dragger: state.ui.dragger,
emulate_touch: state.ui.emulate_touch,
current_track: state.ui.current_track,
context_menu: state.ui.context_menu
}
}
const mapDispatchToProps = (dispatch) => {
return {
mopidyActions: bindActionCreators(mopidyActions, dispatch),
uiActions: bindActionCreators(uiActions, dispatch)
}
}
export default connect(mapStateToProps, mapDispatchToProps)(TrackList)