\r\n\t\t\t\r\n\t\t);\r\n\t}\r\n}\n\n\n/** WEBPACK FOOTER **\n ** ./src/js/components/Header.js\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInstrumentation\n */\n\n'use strict';\n\nvar debugTool = null;\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactDebugTool = require('./ReactDebugTool');\n debugTool = ReactDebugTool;\n}\n\nmodule.exports = { debugTool: debugTool };\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInstrumentation.js\n ** module id = 19\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponentTreeHook\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction isNative(fn) {\n // Based on isNative() from Lodash\n var funcToString = Function.prototype.toString;\n var hasOwnProperty = Object.prototype.hasOwnProperty;\n var reIsNative = RegExp('^' + funcToString\n // Take an example native function source for comparison\n .call(hasOwnProperty)\n // Strip regex characters so we can use it for regex\n .replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n // Remove hasOwnProperty from the template to make it generic\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$');\n try {\n var source = funcToString.call(fn);\n return reIsNative.test(source);\n } catch (err) {\n return false;\n }\n}\n\nvar canUseCollections =\n// Array.from\ntypeof Array.from === 'function' &&\n// Map\ntypeof Map === 'function' && isNative(Map) &&\n// Map.prototype.keys\nMap.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&\n// Set\ntypeof Set === 'function' && isNative(Set) &&\n// Set.prototype.keys\nSet.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);\n\nvar itemMap;\nvar rootIDSet;\n\nvar itemByKey;\nvar rootByKey;\n\nif (canUseCollections) {\n itemMap = new Map();\n rootIDSet = new Set();\n} else {\n itemByKey = {};\n rootByKey = {};\n}\n\nvar unmountedIDs = [];\n\n// Use non-numeric keys to prevent V8 performance issues:\n// https://github.com/facebook/react/pull/7232\nfunction getKeyFromID(id) {\n return '.' + id;\n}\nfunction getIDFromKey(key) {\n return parseInt(key.substr(1), 10);\n}\n\nfunction get(id) {\n if (canUseCollections) {\n return itemMap.get(id);\n } else {\n var key = getKeyFromID(id);\n return itemByKey[key];\n }\n}\n\nfunction remove(id) {\n if (canUseCollections) {\n itemMap['delete'](id);\n } else {\n var key = getKeyFromID(id);\n delete itemByKey[key];\n }\n}\n\nfunction create(id, element, parentID) {\n var item = {\n element: element,\n parentID: parentID,\n text: null,\n childIDs: [],\n isMounted: false,\n updateCount: 0\n };\n\n if (canUseCollections) {\n itemMap.set(id, item);\n } else {\n var key = getKeyFromID(id);\n itemByKey[key] = item;\n }\n}\n\nfunction addRoot(id) {\n if (canUseCollections) {\n rootIDSet.add(id);\n } else {\n var key = getKeyFromID(id);\n rootByKey[key] = true;\n }\n}\n\nfunction removeRoot(id) {\n if (canUseCollections) {\n rootIDSet['delete'](id);\n } else {\n var key = getKeyFromID(id);\n delete rootByKey[key];\n }\n}\n\nfunction getRegisteredIDs() {\n if (canUseCollections) {\n return Array.from(itemMap.keys());\n } else {\n return Object.keys(itemByKey).map(getIDFromKey);\n }\n}\n\nfunction getRootIDs() {\n if (canUseCollections) {\n return Array.from(rootIDSet.keys());\n } else {\n return Object.keys(rootByKey).map(getIDFromKey);\n }\n}\n\nfunction purgeDeep(id) {\n var item = get(id);\n if (item) {\n var childIDs = item.childIDs;\n\n remove(id);\n childIDs.forEach(purgeDeep);\n }\n}\n\nfunction describeComponentFrame(name, source, ownerName) {\n return '\\n in ' + name + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n}\n\nfunction getDisplayName(element) {\n if (element == null) {\n return '#empty';\n } else if (typeof element === 'string' || typeof element === 'number') {\n return '#text';\n } else if (typeof element.type === 'string') {\n return element.type;\n } else {\n return element.type.displayName || element.type.name || 'Unknown';\n }\n}\n\nfunction describeID(id) {\n var name = ReactComponentTreeHook.getDisplayName(id);\n var element = ReactComponentTreeHook.getElement(id);\n var ownerID = ReactComponentTreeHook.getOwnerID(id);\n var ownerName;\n if (ownerID) {\n ownerName = ReactComponentTreeHook.getDisplayName(ownerID);\n }\n process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;\n return describeComponentFrame(name, element && element._source, ownerName);\n}\n\nvar ReactComponentTreeHook = {\n onSetChildren: function (id, nextChildIDs) {\n var item = get(id);\n item.childIDs = nextChildIDs;\n\n for (var i = 0; i < nextChildIDs.length; i++) {\n var nextChildID = nextChildIDs[i];\n var nextChild = get(nextChildID);\n !nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;\n !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;\n !nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;\n if (nextChild.parentID == null) {\n nextChild.parentID = id;\n // TODO: This shouldn't be necessary but mounting a new root during in\n // componentWillMount currently causes not-yet-mounted components to\n // be purged from our tree data so their parent ID is missing.\n }\n !(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;\n }\n },\n onBeforeMountComponent: function (id, element, parentID) {\n create(id, element, parentID);\n },\n onBeforeUpdateComponent: function (id, element) {\n var item = get(id);\n if (!item || !item.isMounted) {\n // We may end up here as a result of setState() in componentWillUnmount().\n // In this case, ignore the element.\n return;\n }\n item.element = element;\n },\n onMountComponent: function (id) {\n var item = get(id);\n item.isMounted = true;\n var isRoot = item.parentID === 0;\n if (isRoot) {\n addRoot(id);\n }\n },\n onUpdateComponent: function (id) {\n var item = get(id);\n if (!item || !item.isMounted) {\n // We may end up here as a result of setState() in componentWillUnmount().\n // In this case, ignore the element.\n return;\n }\n item.updateCount++;\n },\n onUnmountComponent: function (id) {\n var item = get(id);\n if (item) {\n // We need to check if it exists.\n // `item` might not exist if it is inside an error boundary, and a sibling\n // error boundary child threw while mounting. Then this instance never\n // got a chance to mount, but it still gets an unmounting event during\n // the error boundary cleanup.\n item.isMounted = false;\n var isRoot = item.parentID === 0;\n if (isRoot) {\n removeRoot(id);\n }\n }\n unmountedIDs.push(id);\n },\n purgeUnmountedComponents: function () {\n if (ReactComponentTreeHook._preventPurging) {\n // Should only be used for testing.\n return;\n }\n\n for (var i = 0; i < unmountedIDs.length; i++) {\n var id = unmountedIDs[i];\n purgeDeep(id);\n }\n unmountedIDs.length = 0;\n },\n isMounted: function (id) {\n var item = get(id);\n return item ? item.isMounted : false;\n },\n getCurrentStackAddendum: function (topElement) {\n var info = '';\n if (topElement) {\n var type = topElement.type;\n var name = typeof type === 'function' ? type.displayName || type.name : type;\n var owner = topElement._owner;\n info += describeComponentFrame(name || 'Unknown', topElement._source, owner && owner.getName());\n }\n\n var currentOwner = ReactCurrentOwner.current;\n var id = currentOwner && currentOwner._debugID;\n\n info += ReactComponentTreeHook.getStackAddendumByID(id);\n return info;\n },\n getStackAddendumByID: function (id) {\n var info = '';\n while (id) {\n info += describeID(id);\n id = ReactComponentTreeHook.getParentID(id);\n }\n return info;\n },\n getChildIDs: function (id) {\n var item = get(id);\n return item ? item.childIDs : [];\n },\n getDisplayName: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (!element) {\n return null;\n }\n return getDisplayName(element);\n },\n getElement: function (id) {\n var item = get(id);\n return item ? item.element : null;\n },\n getOwnerID: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (!element || !element._owner) {\n return null;\n }\n return element._owner._debugID;\n },\n getParentID: function (id) {\n var item = get(id);\n return item ? item.parentID : null;\n },\n getSource: function (id) {\n var item = get(id);\n var element = item ? item.element : null;\n var source = element != null ? element._source : null;\n return source;\n },\n getText: function (id) {\n var element = ReactComponentTreeHook.getElement(id);\n if (typeof element === 'string') {\n return element;\n } else if (typeof element === 'number') {\n return '' + element;\n } else {\n return null;\n }\n },\n getUpdateCount: function (id) {\n var item = get(id);\n return item ? item.updateCount : 0;\n },\n\n\n getRegisteredIDs: getRegisteredIDs,\n\n getRootIDs: getRootIDs\n};\n\nmodule.exports = ReactComponentTreeHook;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponentTreeHook.js\n ** module id = 20\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactElement\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar warning = require('fbjs/lib/warning');\nvar canDefineProperty = require('./canDefineProperty');\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n if (process.env.NODE_ENV !== 'production') {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n if (process.env.NODE_ENV !== 'production') {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n }\n };\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;\n }\n };\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allow us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n if (process.env.NODE_ENV !== 'production') {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n var shadowChildren = Array.isArray(props.children) ? props.children.slice(0) : props.children;\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n if (canDefineProperty) {\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n Object.defineProperty(element, '_shadowChildren', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: shadowChildren\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n } else {\n element._store.validated = false;\n element._self = self;\n element._shadowChildren = shadowChildren;\n element._source = source;\n }\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement\n */\nReactElement.createElement = function (type, config, children) {\n var propName;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n if (process.env.NODE_ENV !== 'production') {\n if (key || ref) {\n if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory\n */\nReactElement.createFactory = function (type) {\n var factory = ReactElement.createElement.bind(null, type);\n // Expose the type on the factory and the prototype so that it can be\n // easily accessed on elements. E.g. `.type === Foo`.\n // This should not be named `constructor` since this may not be the function\n // that created the element, and it may not even be a constructor.\n // Legacy hook TODO: Warn if this is accessed\n factory.type = type;\n return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n};\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n */\nReactElement.cloneElement = function (element, config, children) {\n var propName;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n // Remaining properties override existing props\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * Verifies the object is a ReactElement.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nReactElement.REACT_ELEMENT_TYPE = REACT_ELEMENT_TYPE;\n\nmodule.exports = ReactElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactElement.js\n ** module id = 21\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/~/fbjs/lib/emptyFunction.js\n ** module id = 22\n ** module chunks = 0\n **/","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n warning = function(condition, format, args) {\n var len = arguments.length;\n args = new Array(len > 2 ? len - 2 : 0);\n for (var key = 2; key < len; key++) {\n args[key - 2] = arguments[key];\n }\n if (format === undefined) {\n throw new Error(\n '`warning(condition, format, ...args)` requires a warning ' +\n 'message argument'\n );\n }\n\n if (format.length < 10 || (/^[s\\W]*$/).test(format)) {\n throw new Error(\n 'The warning format should be able to uniquely identify this ' +\n 'warning. Please, use a more descriptive format than: ' + format\n );\n }\n\n if (!condition) {\n var argIndex = 0;\n var message = 'Warning: ' +\n format.replace(/%s/g, function() {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch(x) {}\n }\n };\n}\n\nmodule.exports = warning;\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/history/~/warning/browser.js\n ** module id = 23\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactUpdates\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant'),\n _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactReconciler = require('./ReactReconciler');\nvar Transaction = require('./Transaction');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar dirtyComponents = [];\nvar updateBatchNumber = 0;\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n}\n\nvar NESTED_UPDATES = {\n initialize: function () {\n this.dirtyComponentsLength = dirtyComponents.length;\n },\n close: function () {\n if (this.dirtyComponentsLength !== dirtyComponents.length) {\n // Additional updates were enqueued by componentDidUpdate handlers or\n // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n // these new updates so that if A's componentDidUpdate calls setState on\n // B, B will update before the callback A's updater provided when calling\n // setState.\n dirtyComponents.splice(0, this.dirtyComponentsLength);\n flushBatchedUpdates();\n } else {\n dirtyComponents.length = 0;\n }\n }\n};\n\nvar UPDATE_QUEUEING = {\n initialize: function () {\n this.callbackQueue.reset();\n },\n close: function () {\n this.callbackQueue.notifyAll();\n }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n this.reinitializeTransaction();\n this.dirtyComponentsLength = null;\n this.callbackQueue = CallbackQueue.getPooled();\n this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n destructor: function () {\n this.dirtyComponentsLength = null;\n CallbackQueue.release(this.callbackQueue);\n this.callbackQueue = null;\n ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n this.reconcileTransaction = null;\n },\n\n perform: function (method, scope, a) {\n // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n // with this transaction's wrappers around it.\n return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n ensureInjected();\n batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n var len = transaction.dirtyComponentsLength;\n !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\n // Since reconciling a component higher in the owner hierarchy usually (not\n // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n // them before their children by sorting the array.\n dirtyComponents.sort(mountOrderComparator);\n\n // Any updates enqueued while reconciling must be performed after this entire\n // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n // C, B could update twice in a single batch if C's render enqueues an update\n // to B (since B would have already updated, we should skip it, and the only\n // way we can know to do so is by checking the batch counter).\n updateBatchNumber++;\n\n for (var i = 0; i < len; i++) {\n // If a component is unmounted before pending changes apply, it will still\n // be here, but we assume that it has cleared its _pendingCallbacks and\n // that performUpdateIfNecessary is a noop.\n var component = dirtyComponents[i];\n\n // If performUpdateIfNecessary happens to enqueue any new updates, we\n // shouldn't execute the callbacks until the next render happens, so\n // stash the callbacks first\n var callbacks = component._pendingCallbacks;\n component._pendingCallbacks = null;\n\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var namedComponent = component;\n // Duck type TopLevelWrapper. This is probably always true.\n if (component._currentElement.props === component._renderedComponent._currentElement) {\n namedComponent = component._renderedComponent;\n }\n markerName = 'React update: ' + namedComponent.getName();\n console.time(markerName);\n }\n\n ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n if (callbacks) {\n for (var j = 0; j < callbacks.length; j++) {\n transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n }\n }\n }\n}\n\nvar flushBatchedUpdates = function () {\n // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n // array and perform any updates enqueued by mount-ready handlers (i.e.,\n // componentDidUpdate) but we need to check here too in order to catch\n // updates enqueued by setState callbacks and asap calls.\n while (dirtyComponents.length || asapEnqueued) {\n if (dirtyComponents.length) {\n var transaction = ReactUpdatesFlushTransaction.getPooled();\n transaction.perform(runBatchedUpdates, null, transaction);\n ReactUpdatesFlushTransaction.release(transaction);\n }\n\n if (asapEnqueued) {\n asapEnqueued = false;\n var queue = asapCallbackQueue;\n asapCallbackQueue = CallbackQueue.getPooled();\n queue.notifyAll();\n CallbackQueue.release(queue);\n }\n }\n};\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n asapCallbackQueue.enqueue(callback, context);\n asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n injectReconcileTransaction: function (ReconcileTransaction) {\n !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n },\n\n injectBatchingStrategy: function (_batchingStrategy) {\n !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n batchingStrategy = _batchingStrategy;\n }\n};\n\nvar ReactUpdates = {\n /**\n * React references `ReactReconcileTransaction` using this property in order\n * to allow dependency injection.\n *\n * @internal\n */\n ReactReconcileTransaction: null,\n\n batchedUpdates: batchedUpdates,\n enqueueUpdate: enqueueUpdate,\n flushBatchedUpdates: flushBatchedUpdates,\n injection: ReactUpdatesInjection,\n asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactUpdates.js\n ** module id = 24\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventConstants\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\nvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\n/**\n * Types of raw signals from the browser caught at the top level.\n */\nvar topLevelTypes = keyMirror({\n topAbort: null,\n topAnimationEnd: null,\n topAnimationIteration: null,\n topAnimationStart: null,\n topBlur: null,\n topCanPlay: null,\n topCanPlayThrough: null,\n topChange: null,\n topClick: null,\n topCompositionEnd: null,\n topCompositionStart: null,\n topCompositionUpdate: null,\n topContextMenu: null,\n topCopy: null,\n topCut: null,\n topDoubleClick: null,\n topDrag: null,\n topDragEnd: null,\n topDragEnter: null,\n topDragExit: null,\n topDragLeave: null,\n topDragOver: null,\n topDragStart: null,\n topDrop: null,\n topDurationChange: null,\n topEmptied: null,\n topEncrypted: null,\n topEnded: null,\n topError: null,\n topFocus: null,\n topInput: null,\n topInvalid: null,\n topKeyDown: null,\n topKeyPress: null,\n topKeyUp: null,\n topLoad: null,\n topLoadedData: null,\n topLoadedMetadata: null,\n topLoadStart: null,\n topMouseDown: null,\n topMouseMove: null,\n topMouseOut: null,\n topMouseOver: null,\n topMouseUp: null,\n topPaste: null,\n topPause: null,\n topPlay: null,\n topPlaying: null,\n topProgress: null,\n topRateChange: null,\n topReset: null,\n topScroll: null,\n topSeeked: null,\n topSeeking: null,\n topSelectionChange: null,\n topStalled: null,\n topSubmit: null,\n topSuspend: null,\n topTextInput: null,\n topTimeUpdate: null,\n topTouchCancel: null,\n topTouchEnd: null,\n topTouchMove: null,\n topTouchStart: null,\n topTransitionEnd: null,\n topVolumeChange: null,\n topWaiting: null,\n topWheel: null\n});\n\nvar EventConstants = {\n topLevelTypes: topLevelTypes,\n PropagationPhases: PropagationPhases\n};\n\nmodule.exports = EventConstants;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventConstants.js\n ** module id = 25\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactCurrentOwner\n */\n\n'use strict';\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\n\nvar ReactCurrentOwner = {\n\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n\n};\n\nmodule.exports = ReactCurrentOwner;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactCurrentOwner.js\n ** module id = 26\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticEvent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n if (process.env.NODE_ENV !== 'production') {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n // eslint-disable-line valid-typeof\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // eslint-disable-line valid-typeof\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n } else {\n this[propName] = null;\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n }\n }\n\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (process.env.NODE_ENV !== 'production') {\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n\n PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {object} SyntheticEvent\n * @param {String} propName\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n }\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticEvent.js\n ** module id = 27\n ** module chunks = 0\n **/","'use strict';\n\nexports.__esModule = true;\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nexports.isReactChildren = isReactChildren;\nexports.createRouteFromReactElement = createRouteFromReactElement;\nexports.createRoutesFromReactChildren = createRoutesFromReactChildren;\nexports.createRoutes = createRoutes;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction isValidChild(object) {\n return object == null || _react2.default.isValidElement(object);\n}\n\nfunction isReactChildren(object) {\n return isValidChild(object) || Array.isArray(object) && object.every(isValidChild);\n}\n\nfunction createRoute(defaultProps, props) {\n return _extends({}, defaultProps, props);\n}\n\nfunction createRouteFromReactElement(element) {\n var type = element.type;\n var route = createRoute(type.defaultProps, element.props);\n\n if (route.children) {\n var childRoutes = createRoutesFromReactChildren(route.children, route);\n\n if (childRoutes.length) route.childRoutes = childRoutes;\n\n delete route.children;\n }\n\n return route;\n}\n\n/**\n * Creates and returns a routes object from the given ReactChildren. JSX\n * provides a convenient way to visualize how routes in the hierarchy are\n * nested.\n *\n * import { Route, createRoutesFromReactChildren } from 'react-router'\n *\n * const routes = createRoutesFromReactChildren(\n * \n * \n * \n * \n * )\n *\n * Note: This method is automatically used when you provide children\n * to a component.\n */\nfunction createRoutesFromReactChildren(children, parentRoute) {\n var routes = [];\n\n _react2.default.Children.forEach(children, function (element) {\n if (_react2.default.isValidElement(element)) {\n // Component classes may have a static create* method.\n if (element.type.createRouteFromReactElement) {\n var route = element.type.createRouteFromReactElement(element, parentRoute);\n\n if (route) routes.push(route);\n } else {\n routes.push(createRouteFromReactElement(element));\n }\n }\n });\n\n return routes;\n}\n\n/**\n * Creates and returns an array of routes from the given object which\n * may be a JSX route, a plain object route, or an array of either.\n */\nfunction createRoutes(routes) {\n if (isReactChildren(routes)) {\n routes = createRoutesFromReactChildren(routes);\n } else if (routes && !Array.isArray(routes)) {\n routes = [routes];\n }\n\n return routes;\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react-router/lib/RouteUtils.js\n ** module id = 28\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule PooledClass\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, copyFieldsFrom);\n return instance;\n } else {\n return new Klass(copyFieldsFrom);\n }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2);\n return instance;\n } else {\n return new Klass(a1, a2);\n }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3);\n return instance;\n } else {\n return new Klass(a1, a2, a3);\n }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4);\n }\n};\n\nvar fiveArgumentPooler = function (a1, a2, a3, a4, a5) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4, a5);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4, a5);\n }\n};\n\nvar standardReleaser = function (instance) {\n var Klass = this;\n !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;\n instance.destructor();\n if (Klass.instancePool.length < Klass.poolSize) {\n Klass.instancePool.push(instance);\n }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances.\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n var NewKlass = CopyConstructor;\n NewKlass.instancePool = [];\n NewKlass.getPooled = pooler || DEFAULT_POOLER;\n if (!NewKlass.poolSize) {\n NewKlass.poolSize = DEFAULT_POOL_SIZE;\n }\n NewKlass.release = standardReleaser;\n return NewKlass;\n};\n\nvar PooledClass = {\n addPoolingTo: addPoolingTo,\n oneArgumentPooler: oneArgumentPooler,\n twoArgumentPooler: twoArgumentPooler,\n threeArgumentPooler: threeArgumentPooler,\n fourArgumentPooler: fourArgumentPooler,\n fiveArgumentPooler: fiveArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/PooledClass.js\n ** module id = 29\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/**\n * Allows extraction of a minified key. Let's the build system minify keys\n * without losing the ability to dynamically use key strings as values\n * themselves. Pass in an object with a single key/val pair and it will return\n * you the string key of that single record. Suppose you want to grab the\n * value for a key 'className' inside of an object. Key/val minification may\n * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n * reuse those resolutions.\n */\nvar keyOf = function keyOf(oneKeyObj) {\n var key;\n for (key in oneKeyObj) {\n if (!oneKeyObj.hasOwnProperty(key)) {\n continue;\n }\n return key;\n }\n return null;\n};\n\nmodule.exports = keyOf;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/~/fbjs/lib/keyOf.js\n ** module id = 30\n ** module chunks = 0\n **/","\r\nimport React, { PropTypes } from 'react'\r\nimport * as helpers from '../helpers'\r\n\r\nexport default class Thumbnail extends React.Component{\r\n\r\n\tconstructor(props) {\r\n\t\tsuper(props);\r\n\r\n\t\tthis.state = {\r\n\t\t\tsmall: false,\r\n\t\t\tmedium: false,\r\n\t\t\tlarge: false,\r\n\t\t\thuge: false\r\n\t\t}\r\n\t}\r\n\r\n\tcomponentDidMount(){\r\n\t\tthis.mapImageSizes();\r\n\t}\r\n\r\n\tcomponentWillReceiveProps( nextProps ){\r\n\t\tthis.mapImageSizes();\r\n\t}\r\n\r\n\tmapImageSizes(){\r\n\t\tvar images = this.props.images;\r\n\t\tvar state = this.state;\r\n\r\n\t\tif( images.length <= 0 ){\r\n\t\t\tstate = {\r\n\t\t\t\tsmall: require('../../images/no-image.svg'),\r\n\t\t\t\tmedium: require('../../images/no-image.svg'),\r\n\t\t\t\tlarge: require('../../images/no-image.svg'),\r\n\t\t\t\thuge: require('../../images/no-image.svg')\r\n\t\t\t}\r\n\t\t}else{\r\n\t\t\tstate = helpers.SizedImages( images );\r\n\t\t}\r\n\r\n\t\tthis.setState( state );\r\n\t}\r\n\r\n\trender(){\r\n\t\tvar style = {\r\n\t\t\tbackgroundImage: 'url(\"'+this.state[this.props.size]+'\")'\r\n\t\t}\r\n\t\tvar className = 'thumbnail '+this.props.size;\r\n\t\tif( this.props.circle ) className += ' circle';\r\n\t\t\r\n\t\treturn (\r\n\t\t\t
\r\n\t\t\t\t\r\n\t\t\t
\r\n\t\t);\r\n\t}\r\n}\n\n\n/** WEBPACK FOOTER **\n ** ./src/js/components/Thumbnail.js\n **/","'use strict';\n\nexports.__esModule = true;\nexports.extractPath = extractPath;\nexports.parsePath = parsePath;\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction extractPath(string) {\n var match = string.match(/^https?:\\/\\/[^\\/]*/);\n\n if (match == null) return string;\n\n return string.substring(match[0].length);\n}\n\nfunction parsePath(path) {\n var pathname = extractPath(path);\n var search = '';\n var hash = '';\n\n process.env.NODE_ENV !== 'production' ? _warning2['default'](path === pathname, 'A path must be pathname + search + hash only, not a fully qualified URL like \"%s\"', path) : undefined;\n\n var hashIndex = pathname.indexOf('#');\n if (hashIndex !== -1) {\n hash = pathname.substring(hashIndex);\n pathname = pathname.substring(0, hashIndex);\n }\n\n var searchIndex = pathname.indexOf('?');\n if (searchIndex !== -1) {\n search = pathname.substring(searchIndex);\n pathname = pathname.substring(0, searchIndex);\n }\n\n if (pathname === '') pathname = '/';\n\n return {\n pathname: pathname,\n search: search,\n hash: hash\n };\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/history/lib/PathUtils.js\n ** module id = 32\n ** module chunks = 0\n **/","'use strict';\n\nexports.__esModule = true;\nexports.routes = exports.route = exports.components = exports.component = exports.history = undefined;\nexports.falsy = falsy;\n\nvar _react = require('react');\n\nvar func = _react.PropTypes.func;\nvar object = _react.PropTypes.object;\nvar arrayOf = _react.PropTypes.arrayOf;\nvar oneOfType = _react.PropTypes.oneOfType;\nvar element = _react.PropTypes.element;\nvar shape = _react.PropTypes.shape;\nvar string = _react.PropTypes.string;\nfunction falsy(props, propName, componentName) {\n if (props[propName]) return new Error('<' + componentName + '> should not have a \"' + propName + '\" prop');\n}\n\nvar history = exports.history = shape({\n listen: func.isRequired,\n push: func.isRequired,\n replace: func.isRequired,\n go: func.isRequired,\n goBack: func.isRequired,\n goForward: func.isRequired\n});\n\nvar component = exports.component = oneOfType([func, string]);\nvar components = exports.components = oneOfType([component, object]);\nvar route = exports.route = oneOfType([object, element]);\nvar routes = exports.routes = oneOfType([route, arrayOf(route)]);\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react-router/lib/InternalPropTypes.js\n ** module id = 33\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMProperty\n */\n\n'use strict';\n\nvar _prodInvariant = require('./reactProdInvariant');\n\nvar invariant = require('fbjs/lib/invariant');\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * isCustomAttribute: function that given an attribute name will return true\n * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n * attributes where it's impossible to enumerate all of the possible\n * attribute names,\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n if (domPropertyConfig.isCustomAttribute) {\n DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n }\n\n for (var propName in Properties) {\n !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n };\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[lowerCased] = propName;\n }\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n propertyInfo.attributeName = attributeName;\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[attributeName] = propName;\n }\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMPropertyNames.hasOwnProperty(propName)) {\n propertyInfo.propertyName = DOMPropertyNames[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n DOMProperty.properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n * > DOMProperty.isValid['id']\n * true\n * > DOMProperty.isValid['foobar']\n * undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n\n ID_ATTRIBUTE_NAME: 'data-reactid',\n ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n /**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\n properties: {},\n\n /**\n * Mapping from lowercase property names to the properly cased version, used\n * to warn in the case of missing properties. Available only in __DEV__.\n * @type {Object}\n */\n getPossibleStandardName: process.env.NODE_ENV !== 'production' ? {} : null,\n\n /**\n * All of the isCustomAttribute() functions that have been injected.\n */\n _isCustomAttributeFunctions: [],\n\n /**\n * Checks whether a property name is a custom attribute.\n * @method\n */\n isCustomAttribute: function (attributeName) {\n for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n if (isCustomAttributeFn(attributeName)) {\n return true;\n }\n }\n return false;\n },\n\n injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMProperty.js\n ** module id = 34\n ** module chunks = 0\n **/","\r\nimport React, { PropTypes } from 'react'\r\nimport { connect } from 'react-redux'\r\nimport { bindActionCreators } from 'redux'\r\nimport * as mopidyActions from '../services/mopidy/actions'\r\nimport * as uiActions from '../services/ui/actions'\r\n\r\nimport Track from './Track'\r\n\r\nclass TrackList extends React.Component{\r\n\r\n\tconstructor(props) {\r\n\t\tsuper(props);\r\n\r\n\t\tthis.state = {\r\n\t\t\ttracks: this.props.tracks,\r\n\t\t\tlastSelectedTrack: false\r\n\t\t}\r\n\r\n\t\tthis.handleKeyUp = this.handleKeyUp.bind(this)\r\n\t}\r\n\r\n\tcomponentWillMount(){\r\n\t\twindow.addEventListener(\"keyup\", this.handleKeyUp, false);\r\n\t}\r\n\r\n\tcomponentWillUnmount(){\r\n\t\twindow.removeEventListener(\"keyup\", this.handleKeyUp, false);\r\n\t}\r\n\r\n\thandleKeyUp(e){\r\n\t\tif( this.selectedTracks().length <= 0 ) return;\r\n\r\n\t\tswitch(e.keyCode){\r\n\t\t\t\r\n\t\t\tcase 13: // enter\r\n\t\t\t\t this.playTracks();\r\n\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\tcase 46: // delete\r\n\t\t\t\t this.removeTracks();\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\r\n\tcomponentWillReceiveProps( nextProps ){\r\n\t\tthis.setState({ tracks: nextProps.tracks });\r\n\t}\r\n\r\n\thandleClick( e, index ){\r\n\t\tif( this.props.ui.context_menu.show ) this.props.uiActions.hideContextMenu();\r\n\r\n\t\tvar tracks = this.state.tracks;\r\n\r\n\t\tif( e.ctrlKey ){\r\n\r\n\t\t\ttracks[index].selected = !tracks[index].selected;\r\n\r\n\t\t}else if( e.shiftKey ){\r\n\r\n\t\t\tif( this.state.lastSelectedTrack < index ){\r\n\t\t\t\tvar start = this.state.lastSelectedTrack;\r\n\t\t\t\tvar end = index;\r\n\t\t\t}else{\r\n\t\t\t\tvar start = index;\r\n\t\t\t\tvar end = this.state.lastSelectedTrack;\r\n\t\t\t}\r\n\r\n\t\t\tfor( var i = start; i <= end; i++ ){\r\n\t\t\t\ttracks[i].selected = true;\r\n\t\t\t}\r\n\r\n\t\t}else{\r\n\r\n\t\t\tfor( var i = 0; i < tracks.length; i++ ){\r\n\t\t\t\ttracks[i].selected = false;\r\n\t\t\t}\r\n\t\t\ttracks[index].selected = !tracks[index].selected;\r\n\t\t}\r\n\r\n\t\tthis.setState({ tracks: tracks, lastSelectedTrack: index });\r\n\t}\r\n\r\n\thandleDoubleClick( e, index ){\r\n\t\tif( this.props.ui.context_menu.show ) this.props.uiActions.hideContextMenu();\r\n\t\tthis.playTracks()\r\n\t}\r\n\r\n\thandleContextMenu( e, index ){\r\n\t\tvar data = {\r\n\t\t\tselected_tracks: this.selectedTracks()\r\n\t\t}\r\n\t\tthis.props.uiActions.showContextMenu( e, this.props.context, data )\r\n\t}\r\n\r\n\tselectedTracks(){\r\n\t\tfunction isSelected( track ){\r\n\t\t\treturn ( typeof(track.selected) !== 'undefined' && track.selected );\r\n\t\t}\r\n\t\treturn this.state.tracks.filter(isSelected)\r\n\t}\r\n\r\n\tplayTracks(){\r\n\r\n\t\tvar tracks = this.selectedTracks();\r\n\r\n\t\t// if we've got a specific action, run it\r\n\t\tif( typeof(this.props.playTracks) !== 'undefined' ){\r\n\t\t\treturn this.props.playTracks( tracks );\r\n\t\t}\r\n\r\n\t\t// default to playing a bunch of uris\r\n\t\tvar uris = [];\r\n\t\tfor( var i = 0; i < tracks.length; i++ ){\r\n\t\t\turis.push( tracks[i].uri )\r\n\t\t}\r\n\t\treturn this.props.mopidyActions.playTracks( uris )\r\n\t}\r\n\r\n\tremoveTracks(){\r\n\r\n\t\tvar tracks = this.selectedTracks();\r\n\t\t\r\n\t\t// if we've got a specific action, run it\r\n\t\tif( typeof(this.props.removeTracks) !== 'undefined' ){\r\n\t\t\treturn this.props.removeTracks( tracks );\r\n\t\t}\r\n\r\n\t\t// by default, do nothing\r\n\t}\r\n\r\n\trender(){\r\n\t\tlet self = this;\r\n\t\tif( this.state.tracks ){\r\n\t\t\treturn (\r\n\t\t\t\t
\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tthis.state.tracks.map(\r\n\t\t\t\t\t\t\t(track, index) => {\r\n\r\n\t\t\t\t\t\t\t\t// flatten nested track objects (as in the case of TlTracks)\r\n\t\t\t\t\t\t\t\tif( typeof(track.track) !== 'undefined' ){\r\n\r\n\t\t\t\t\t\t\t\t\t// see if we're the current tlTrack\r\n\t\t\t\t\t\t\t\t\t// TODO: figure out why this isn't fired when the tracklist changes\r\n\t\t\t\t\t\t\t\t\tif( self.props.mopidy.current_tltrack && self.props.mopidy.current_tltrack.tlid == track.tlid ){\r\n\t\t\t\t\t\t\t\t\t\ttrack.playing = true;\r\n\t\t\t\t\t\t\t\t\t}else{\r\n\t\t\t\t\t\t\t\t\t\ttrack.playing = false;\r\n\t\t\t\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\t\t\t\tfor( var property in track.track ){\r\n\t\t\t\t\t\t\t\t\t\tif( track.track.hasOwnProperty(property) ){\r\n\t\t\t\t\t\t\t\t\t\t\ttrack[property] = track.track[property]\r\n\t\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\treturn
\r\n\t\t\t);\r\n\t\t}\r\n\t\treturn null;\r\n\t}\r\n}\r\n\r\n\r\n/**\r\n * Export our component\r\n *\r\n * We also integrate our global store, using connect()\r\n **/\r\n\r\nconst mapStateToProps = (state, ownProps) => {\r\n\treturn state;\r\n}\r\n\r\nconst mapDispatchToProps = (dispatch) => {\r\n\treturn {\r\n\t\tmopidyActions: bindActionCreators(mopidyActions, dispatch),\r\n\t\tuiActions: bindActionCreators(uiActions, dispatch)\r\n\t}\r\n}\r\n\r\nexport default connect(mapStateToProps, mapDispatchToProps)(TrackList)\n\n\n/** WEBPACK FOOTER **\n ** ./src/js/components/TrackList.js\n **/","/**\n * Indicates that navigation was caused by a call to history.push.\n */\n'use strict';\n\nexports.__esModule = true;\nvar PUSH = 'PUSH';\n\nexports.PUSH = PUSH;\n/**\n * Indicates that navigation was caused by a call to history.replace.\n */\nvar REPLACE = 'REPLACE';\n\nexports.REPLACE = REPLACE;\n/**\n * Indicates that navigation was caused by some other action such\n * as using a browser's back/forward buttons and/or manually manipulating\n * the URL in a browser's location bar. This is the default.\n *\n * See https://developer.mozilla.org/en-US/docs/Web/API/WindowEventHandlers/onpopstate\n * for more information.\n */\nvar POP = 'POP';\n\nexports.POP = POP;\nexports['default'] = {\n PUSH: PUSH,\n REPLACE: REPLACE,\n POP: POP\n};\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/history/lib/Actions.js\n ** module id = 36\n ** module chunks = 0\n **/","'use strict';\n\nexports.__esModule = true;\nexports.compilePattern = compilePattern;\nexports.matchPattern = matchPattern;\nexports.getParamNames = getParamNames;\nexports.getParams = getParams;\nexports.formatPattern = formatPattern;\n\nvar _invariant = require('invariant');\n\nvar _invariant2 = _interopRequireDefault(_invariant);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction escapeRegExp(string) {\n return string.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\$&');\n}\n\nfunction _compilePattern(pattern) {\n var regexpSource = '';\n var paramNames = [];\n var tokens = [];\n\n var match = void 0,\n lastIndex = 0,\n matcher = /:([a-zA-Z_$][a-zA-Z0-9_$]*)|\\*\\*|\\*|\\(|\\)/g;\n while (match = matcher.exec(pattern)) {\n if (match.index !== lastIndex) {\n tokens.push(pattern.slice(lastIndex, match.index));\n regexpSource += escapeRegExp(pattern.slice(lastIndex, match.index));\n }\n\n if (match[1]) {\n regexpSource += '([^/]+)';\n paramNames.push(match[1]);\n } else if (match[0] === '**') {\n regexpSource += '(.*)';\n paramNames.push('splat');\n } else if (match[0] === '*') {\n regexpSource += '(.*?)';\n paramNames.push('splat');\n } else if (match[0] === '(') {\n regexpSource += '(?:';\n } else if (match[0] === ')') {\n regexpSource += ')?';\n }\n\n tokens.push(match[0]);\n\n lastIndex = matcher.lastIndex;\n }\n\n if (lastIndex !== pattern.length) {\n tokens.push(pattern.slice(lastIndex, pattern.length));\n regexpSource += escapeRegExp(pattern.slice(lastIndex, pattern.length));\n }\n\n return {\n pattern: pattern,\n regexpSource: regexpSource,\n paramNames: paramNames,\n tokens: tokens\n };\n}\n\nvar CompiledPatternsCache = Object.create(null);\n\nfunction compilePattern(pattern) {\n if (!CompiledPatternsCache[pattern]) CompiledPatternsCache[pattern] = _compilePattern(pattern);\n\n return CompiledPatternsCache[pattern];\n}\n\n/**\n * Attempts to match a pattern on the given pathname. Patterns may use\n * the following special characters:\n *\n * - :paramName Matches a URL segment up to the next /, ?, or #. The\n * captured string is considered a \"param\"\n * - () Wraps a segment of the URL that is optional\n * - * Consumes (non-greedy) all characters up to the next\n * character in the pattern, or to the end of the URL if\n * there is none\n * - ** Consumes (greedy) all characters up to the next character\n * in the pattern, or to the end of the URL if there is none\n *\n * The function calls callback(error, matched) when finished.\n * The return value is an object with the following properties:\n *\n * - remainingPathname\n * - paramNames\n * - paramValues\n */\nfunction matchPattern(pattern, pathname) {\n // Ensure pattern starts with leading slash for consistency with pathname.\n if (pattern.charAt(0) !== '/') {\n pattern = '/' + pattern;\n }\n\n var _compilePattern2 = compilePattern(pattern);\n\n var regexpSource = _compilePattern2.regexpSource;\n var paramNames = _compilePattern2.paramNames;\n var tokens = _compilePattern2.tokens;\n\n\n if (pattern.charAt(pattern.length - 1) !== '/') {\n regexpSource += '/?'; // Allow optional path separator at end.\n }\n\n // Special-case patterns like '*' for catch-all routes.\n if (tokens[tokens.length - 1] === '*') {\n regexpSource += '$';\n }\n\n var match = pathname.match(new RegExp('^' + regexpSource, 'i'));\n if (match == null) {\n return null;\n }\n\n var matchedPath = match[0];\n var remainingPathname = pathname.substr(matchedPath.length);\n\n if (remainingPathname) {\n // Require that the match ends at a path separator, if we didn't match\n // the full path, so any remaining pathname is a new path segment.\n if (matchedPath.charAt(matchedPath.length - 1) !== '/') {\n return null;\n }\n\n // If there is a remaining pathname, treat the path separator as part of\n // the remaining pathname for properly continuing the match.\n remainingPathname = '/' + remainingPathname;\n }\n\n return {\n remainingPathname: remainingPathname,\n paramNames: paramNames,\n paramValues: match.slice(1).map(function (v) {\n return v && decodeURIComponent(v);\n })\n };\n}\n\nfunction getParamNames(pattern) {\n return compilePattern(pattern).paramNames;\n}\n\nfunction getParams(pattern, pathname) {\n var match = matchPattern(pattern, pathname);\n if (!match) {\n return null;\n }\n\n var paramNames = match.paramNames;\n var paramValues = match.paramValues;\n\n var params = {};\n\n paramNames.forEach(function (paramName, index) {\n params[paramName] = paramValues[index];\n });\n\n return params;\n}\n\n/**\n * Returns a version of the given pattern with params interpolated. Throws\n * if there is a dynamic segment of the pattern for which there is no param.\n */\nfunction formatPattern(pattern, params) {\n params = params || {};\n\n var _compilePattern3 = compilePattern(pattern);\n\n var tokens = _compilePattern3.tokens;\n\n var parenCount = 0,\n pathname = '',\n splatIndex = 0;\n\n var token = void 0,\n paramName = void 0,\n paramValue = void 0;\n for (var i = 0, len = tokens.length; i < len; ++i) {\n token = tokens[i];\n\n if (token === '*' || token === '**') {\n paramValue = Array.isArray(params.splat) ? params.splat[splatIndex++] : params.splat;\n\n !(paramValue != null || parenCount > 0) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'Missing splat #%s for path \"%s\"', splatIndex, pattern) : (0, _invariant2.default)(false) : void 0;\n\n if (paramValue != null) pathname += encodeURI(paramValue);\n } else if (token === '(') {\n parenCount += 1;\n } else if (token === ')') {\n parenCount -= 1;\n } else if (token.charAt(0) === ':') {\n paramName = token.substring(1);\n paramValue = params[paramName];\n\n !(paramValue != null || parenCount > 0) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'Missing \"%s\" parameter for path \"%s\"', paramName, pattern) : (0, _invariant2.default)(false) : void 0;\n\n if (paramValue != null) pathname += encodeURIComponent(paramValue);\n } else {\n pathname += token;\n }\n }\n\n return pathname.replace(/\\/+/g, '/');\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react-router/lib/PatternUtils.js\n ** module id = 37\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMLazyTree\n */\n\n'use strict';\n\nvar DOMNamespaces = require('./DOMNamespaces');\nvar setInnerHTML = require('./setInnerHTML');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setTextContent = require('./setTextContent');\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n if (!enableLazy) {\n return;\n }\n var node = tree.node;\n var children = tree.children;\n if (children.length) {\n for (var i = 0; i < children.length; i++) {\n insertTreeBefore(node, children[i], null);\n }\n } else if (tree.html != null) {\n setInnerHTML(node, tree.html);\n } else if (tree.text != null) {\n setTextContent(node, tree.text);\n }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n // DocumentFragments aren't actually part of the DOM after insertion so\n // appending children won't update the DOM. We need to ensure the fragment\n // is properly populated first, breaking out of our lazy approach for just\n // this level. Also, some