Fully operational mopidy middleware; Spotify middleware next
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@ -4,27 +4,15 @@ import actions from './actions'
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const MopidyMiddleware = (function(){
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// container for the actual Mopidy socket
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var socket = null;
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const onOpen = (ws, store, token) => evt => {
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console.log('opened')
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//Send a handshake, or authenticate with remote end
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//Tell the store we're connected
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//store.dispatch(actions.connected());
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}
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const onClose = (ws, store) => evt => {
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//Tell the store we've disconnected
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//store.dispatch(actions.disconnected());
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}
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// handle all manner of socket messages
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const handleMessage = (ws, store, type, data) => {
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switch( type ){
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case 'state:online':
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//store.dispatch( actions.updateStatus( true ) );
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store.dispatch({ type: 'MOPIDY_CONNECTED' });
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instruct( ws, store, 'playback.getState' );
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instruct( ws, store, 'playback.getVolume' );
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instruct( ws, store, 'tracklist.getConsume' );
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@ -35,7 +23,7 @@ const MopidyMiddleware = (function(){
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break;
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case 'state:offline':
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store.dispatch( actions.updateStatus( false ) );
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store.dispatch({ type: 'MOPIDY_DISCONNECTED' });
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break;
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case 'event:tracklistChanged':
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@ -50,7 +38,7 @@ const MopidyMiddleware = (function(){
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break;
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case 'event:volumeChanged':
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store.dispatch( actions.updateVolume( data.volume ) );
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store.dispatch({ type: 'MOPIDY_Volume', data: data.volume });
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break;
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case 'event:optionsChanged':
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@ -60,35 +48,22 @@ const MopidyMiddleware = (function(){
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break;
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default:
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//console.log( 'MopidyService: Unhandled event', type, message );
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//console.log( 'MopidyService: Unhandled message', type, message );
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}
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}
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function doStuff( ws, store ){
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console.log('doing stuff', store);
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ws.playback.getState()
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.then(
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response => {
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store.dispatch({ type: 'STATE', state: response })
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},
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error => {
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console.error( error );
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}
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);
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}
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/**
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* Get something from Mopidy
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* Call something with Mopidy
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*
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* Sends request to Mopidy server, and updates our local storage on return
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* @param object ws Websocket
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* @param string model Mopidy model (playback, tracklist, etc)
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* @param string property the property to get (TlTracks, Consume, etc)
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* @param object ws = Mopidy class that wraps a Websocket
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* @param string model = which Mopidy model (playback, tracklist, etc)
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* @param string property = TlTracks, Consume, etc
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* @param string value (optional) = value of the property to pass
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**/
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const instruct = ( ws, store, call, value = false ) => {
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console.log('Mopidy: '+call, value);
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var callParts = call.split('.');
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var model = callParts[0];
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var method = callParts[1];
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@ -96,30 +71,38 @@ const MopidyMiddleware = (function(){
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property = property.replace('get','');
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property = property.replace('set','');
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// if we have a value, we need to include in our payload
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if( value ){
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ws[model][method]( value )
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.then(
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response => store.dispatch({ type: property, model: model, data: response }),
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response => store.dispatch({ type: 'MOPIDY_'+property, model: model, data: response }),
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error => console.error( error )
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);
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// no value, so omit the payload
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}else{
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ws[model][method]()
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.then(
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response => store.dispatch({ type: property, model: model, data: response }),
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response => store.dispatch({ type: 'MOPIDY_'+property, model: model, data: response }),
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error => console.error( error )
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);
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}
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}
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/**
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* Middleware
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*
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* This behaves like an action interceptor. We listen for specific actions
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* and handle special functionality. If the action is not in our switch, then
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* it just proceeds to the next middleware, or default functionality
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**/
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return store => next => action => {
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switch(action.type) {
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//The user wants us to connect
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case 'CONNECT':
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case 'MOPIDY_CONNECT':
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if(socket != null) socket.close();
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store.dispatch({ type: 'CONNECTING' });
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store.dispatch({ type: 'MOPIDY_CONNECTING' });
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socket = new Mopidy({
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webSocketUrl: "ws://tv.barnsley.nz:6680/mopidy/ws",
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@ -130,19 +113,20 @@ const MopidyMiddleware = (function(){
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break;
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//The user wants us to disconnect
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case 'DISCONNECT':
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case 'MOPIDY_DISCONNECT':
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if(socket != null) socket.close();
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socket = null;
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store.dispatch({ type: 'DISCONNECTED' });
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store.dispatch({ type: 'MOPIDY_DISCONNECTED' });
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break;
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//Send the 'SEND_MESSAGE' action down the websocket to the server
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case 'INSTRUCT':
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// send an instruction to the websocket
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case 'MOPIDY_INSTRUCT':
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case 'MOPIDY_CHANGE_TRACK':
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case 'MOPIDY_REMOVE_TRACKS':
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instruct( socket, store, action.call, action.value )
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break;
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//This action is irrelevant to us, pass it on to the next middleware
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// This action is irrelevant to us, pass it on to the next middleware
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default:
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return next(action);
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}
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